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 Newcomer's Guide To Bleach Life

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Rebecca Seitz
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PostSubject: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 12:52 pm



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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 12:52 pm

Introductory
Welcome to Bleach Life. A Role Play community that is based off of the anime/manga series we all know as Bleach. Bleach life is an O.C. (Original Character) Roleplay game. Meaning that we do not accept Cannon Characters (Characters already existing in the anime/manga). This gives more originality to our site and it's plot. If you haven't registered already we encourage you to Register right away so you can join our community. Now before you create your character and their abilities you must first read our Forum Rules and other rules posted within our Rules, Guidelines, and Decree's forum. These rules are not meant to be broken so follow them well.

Important Links You May Need
  • The Notice Board
      This is a section where announcements and news should be posted. Be sure to read any announcements that are posted up. They may be important and may effect you in some way.
  • The Proposal Counter
      This is a forum where you can give your suggestions, recommendations and opinions on forum. Feel free to comment on something or bring up a certain matter that may concern you. There is no need to be shy so feel free to comment on things.
  • The Help Center
      Lets face it. Every one gets confused or needs to ask a question every now and then. This forum is completely devoted to answering questions that are asked about Bleach and the Whole Forum. So if you are confused on how something works on Bleach Life or curious on some Cannon Kido's The Help center is the place to go. Be sure to skim through other questions that were asked before posting yours to help prevent double question posting.
  • The Story Line
      This Section of the forum is where our staff have posted up our current plot. Updates may be posted now and then when major events have taken place In Character. Any new member should Read our plot to get an idea on what's going on.
  • Absenteeism
      Now we know that everyone can't be online all the time and that we all have our own life outside of the computer. So there may be times when you have to take a break from things or certain events happen: Such as a funeral, vacation, bring grounded, loss of connection ect. So if you are taking a leave for what ever means. Be sure to post a topic in this section saying that you are going to be leaving for some time. Give us an estimate for how long you may be gone if possible.
  • OOC Roleplay Area
      During your time roleplaying you may feel a need to write however your character may be caught up in a topic! So you have three options, wait, create a new character or create or join a topic in the OOC Roleplay Area. Topics in here do not effect your character in any way shape or form so you can go crazy if you want. You are not limited to how many topics you can be in at the OOC Roleplay Area. However Topics in the Turn Back The Pendulum are to redefine your character's history.
  • OOC Argument Area
      During Roleplay conflict always stirs up, especially in combat topics. So instead of posting OOC (Out of character) posts that will be considered as spam in your topic, move your argument over to the OOC Argument Area where you can discuss what's going on in the topic and have an admin step in to settle your argument.
  • Training
      With great abilities usually comes a price. That price being points and training posts that you must write out in this section. Staff will read your training posts and approve or deny them. If approved you are free to use your new ability in your topics

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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 12:54 pm


Step 1: Character Creation
You just joined bleach life! Now what? The first step is to create your character
____________________________________________________________________________________________


Basic Character Applications

Now lets start off with the first application that will be looked at. Your character application. After you decide what race your character will be you will select a template within the Character Creation. After copy and pasting the template into a new topic within the Character Creation Forum its time to fill out the fields. Now lets go over some things that are listed in each Character Application regardless of your character's race.

    Name: First things first. Your name. Make sure your User-name matches either your character's name or one of their nickname. If it does not then make sure to change it so that it fits. This can be done within the Character Control Panel (simply click the profile button under the banner)

    Nickname(s): These are simply any nicknames your character may go under. They may match your user-name if you desire. There isn't a limit to how many nicknames your character may have.

    Age: This is basically your character's age. Shinigami, Arrancar, and Zanpakuto Spirits should have an age with a minimum of 150 years.

    Gender: Tell us simply if your a male or female.

    Sexual Orientation: Simply tell us if your character is Homosexual, Bisexual, or Heterosexual.

    Height & Weight: Another simple field to fill out. Tell us your character's height and weight. Please refrain from leaving these blank

    Body Frame: Tell us if your character is big boned, petite or has a body structure somewhere in between. It basically helps determine the size of your character.

    Blood-Type: A, AB, B, O, O Negative or another variation. This is just additional information about your character.

    Sound of Voice: This gives us a picture to what your character sounds like. Tell us if they have a deep grumbling voice, a high pitched voice, a sensual voice, ect.

    Appearance: You can provide a picture here if your wish. However regardless you are required to write out a written description to your character's appearance. This is because if you provide a picture the link can break in time, leaving us in the dark on what you look like. Besides with a written description to your character your application will look more nice and full.
    Not sure what to write for the appearance? Think about how their hair is cut. The color(s) of their hair and it's style. Talk about how their skin is, soft and smooth or rough. Speak on the color of the skin, as well as the color of their eyes. Talk about their attire. What they like to wear. Re-tell us your character's height, weight and body structure and be sure to identify any tattoo's markings or scars they may hold. Things along those lines.

    Introvert/Extrovert: Tell us if your character is an Introvert or an Extrovert, or perhaps they are somewhere in the middle.
    Not sure what an introvert or extrovert is? Basically, an introvert is a person who is energized by being alone and whose energy is drained by being around other people. While an extrovert is a person who is energized by being around other people. Extroverts tend to "fade" when alone and can easily become bored without other people around. When given the chance, an extrovert will talk with someone else rather than sit alone and think.

    Hobbies: What are some things that your character seems to do often. Art, crafts, training, cook, wonder, read, and writing are some idea's.

    Likes/Dislikes: This is very simple. What does your character like and dislike? We expect about five of each.
    Books, sweets, fighting, rain, bugs, animals, silence, crowds and movies are some idea's thrown out there for likes or dislikes.

    Personality: Now the personality is a key part of your application. Try to be as descriptive as you can. Think about how your character acts in general. What he/she does or act in her/his spare time. How he/she acts in-front of the opposite sex, in-front of others in general and in-front of their superiors. How they get along with others. Things like that are what you want to think about when writing your Personality, Think of some strong words that would describe your character such as Strong willed, Shy, Sadistic, Caring, Cocky and Gullible then work on describing why that word describes a bit of their personality. We expect a good paragraph or two here.

    Defining Characteristics: Basically list here what exactly makes your character unique and stand out from the crowd. Do they have something odd about their appearance? Or a certain fascination or hobby or is it something about their personality that makes them unique?

    Specialties: This is non-combat related. Simply tell us what your character specializes in. Do they do a certain one of their hobbies abnormally well? Tell us what they succeed in or a profession they have.

    Fighting Type: You are to pick from one of the Fighting Style's listed. Be cautious in picking one as it will determine some of your strengths and weaknesses. If you are unsure with what to go with your best bet would be to choose 'Well Rounded' which is mainly a more neutral and more average type.


    Story: Now here s the main thing we look through. The dreadful history. To start off we expect at least two well made paragraphs from birth to present on your character. It's highly recommended that you split things up into arcs for us. Not sure what to write about? Talk about when your character was born. How they grew up with their family. Tell us about their family and any important events that went on. If your applying for a spirit such as a shinigami or arrancar tell us how you died. Shinigami should tell us about their time in rukongai to their time in the academy. Arrancar should talk about how they became a hollow and how they progressed to Adujchas level and removed their mask. Quincy can talk about how they attained their bow and mastered it while bounts could talk about how they met their doll and how they got along with it. Humans can talk about how they attained their powers. Zanpakuto spirits may speak of their previous owner and how they became alone if they don't have a I.C. partner to be with. If they do they could talk about how they came to meet them. Vizards can talk about coming to the soulsociety, being in rukongai and the academy, their meeting and fight with their inner hollow, along with gaining their mask.
    If your position you talk about having isn't approved then that part of your history will be voided. Remember that.
    Race leaders that aren't admin/mods can only approve the position. They absolutely cannot approve the application itself.
    (If you talk about your character's powers please try to speak little on what they do simply because that information is for the power application)

    Role-play Sample: Give us a fragment of your writing, it can be made from scratch or taken from one of your posts from another roleplay site if you've been on one before. Members Applying for an elite spot will be required to give a role-play sample so the race leader will be able to determine your level of roleplay and give you a spot to stand. Tip: A link to an old RP topic is more useful then a single post





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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 12:56 pm

Additional Character Application Information
Not all templates share the same form. This is why they are all posted in separate topics. Some applications share the same field but have different things to place within them. In this section we will begin going over the additional information some templates may include going race by race.

    Additional Shinigami Template Fields
    Visual Age: Remember to balance out the two so they seem reasonable. If your character is over 2000 years old they can't look like their 12. Though this isn't really a problem, but we don't want to see people being 8000 years old with a visual age of 14.
    Division: Simply answer here what division you are applying for. To those who don't know all the divisions to choose from there is between 1 to 13. Each division specialized in a certain area. View these specialties withing The Gotei 13 Ranks

    Rank: Explain to us the rank your shinigami character has. This can be Captain, Lieutenant, 3rd, 4th or 5th seated officers along with unseated officers. Captain rank is considered and elite rank while Lieutenant is picked by the captain of the division. To view the captain and Lieutenant ranks check out The Gotei 13 Ranks.




    Additional Vizard Template Fields
    Visual Age: Remember to balance out the two so they seem reasonable. If your character is over 2000 years old they can't look like their 12. Though this isn't really a problem, but we don't want to see people being 8000 years old with a visual age of 14.

    Ex-Division: Simply answer here what division you use to be a part of. To those who don't know all the divisions to choose from there is between 1 to 13. Each division specialized in a certain area. View these specialties withing The Gotei 13 Ranks

    Rank: Explain to us the rank your shinigami character has while still in the soulsociety. This can be Captain, Lieutenant, 3rd, 4th or 5th seated officers along with unseated officers. Captain rank is considered and elite rank while Lieutenant is picked by the captain of the division. To view the captain and Lieutenant ranks check out The Gotei 13 Ranks. Be sure to tell us what position you held when you were still in the soulsociety. Captain-Level Vizard are limited.


    Additional Arrancar Template Fields
    Visual Age: Remember to balance out the two so they seem reasonable. If your character is over 2000 years old they can't look like their 12. Though this isn't really a problem, but we don't want to see people being 8000 years old with a visual age of 14.

    Rank: Tell us what class of Arrancar you are. Vasto Lorde ranked arrancar are for the top four Espada. Other ranks to choose from are Adujchas and Gillian. Read more about the classes Here Along with that inform us on what Rank you are applying for Espada or Privion Espada (The elites), Fraccion, Numeros, or an average Arrancar.

    Appearance: Be sure to tell us where your mask remains are in your appearance. All arrancar have some form of a mask remain.



    Additional Bountou Template Fields
    Visual Age: Remember to balance out the two so they seem reasonable. If your character is over 2000 years old they can't look like their 12. Though this isn't really a problem, but we don't want to see people being 8000 years old with a visual age of 14.

    Rank: Tell us what rank your Bountou character stands at. They may be either a regular Bountou or a Legendary Bountou. Legendary Bountou are an elite type



    Additional Human Template Fields
    Rank: Tell us what rank your Human has. You must pick between one of the two ranks: Awakened Human or Ascended human. Ascended humans are the elite of the race.



    Additional Zanpakuto Spirit Template Fields
    Visual Age: Remember to balance out the two so they seem reasonable. If your character is over 2000 years old they can't look like their 12. Though this isn't really a problem, but we don't want to see people being 8000 years old with a visual age of 14.

    Division: Tell us what Division your ex-shinigami partner was a part of. To those who don't know all the divisions to choose from there is between 1 to 13. Each division specialized in a certain area. View these specialties withing The Gotei 13 Ranks

    Family Type: you may choose between families such as Fire, Water, Earth, Wind, Lightning, Ice/Snow, Metal, Shadow/Dark, Light/Holy, Illusions[do not god-mode with illusions], Poison, Plant/Nature, Neutral[includes melee and reiatsu],Kido, and Void. If you combine any of these, they must be able to work together, not separately.


    Additional Quincy Template Fields
    Rank: Tell us what rank your Quincy has. You must pick between one of the two ranks: Quincy or Legendary Quincy. The Legendary Quincy are the elite of the race.


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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 12:58 pm


Step 2: Character Ability Creation
Now that you have your Character application up and ready it's time to start on your character's ability
____________________________________________________________________________________________
Basic Ability Information
    Alright instead of repeating some stuff over and over again this section has been made. You most likely will be refereed back to here a few times throughout Step two. The Basic Ability information is based on some elements and idea's that you may be using for your abilities.

    Fire: When using fire come common idea's that have been used are fire manipulation and blasts. Well first of all we want to know what level of heat we are dealing with. 350 degrees, 120 degrees? Tell us. It is important. Talk about the burns that can be inflicted as well. We like specifics so if your shooting a blast tell us how high and wide the blast is, and how far it goes. For fire manipulation or things along those lines where your fire is controlled we want to know your range or radius of manipulation. Can you control fire from 12 feet away or 20 meters away? What is the quantity of fire that can be used at a time? Is there a cooldown after using a certain amount? Tell us how big the flames are. If they are shaped or formed in any specific way. Detail and specifics are key.


    Electricity: Lightning. Another common one I've seen, mainly in Zanpakuto's. When dealing with electricity we like to know what the range that manipulation/blasts or other attacks are. Since your dealing with electricity we would like to know of the voltage that your dealing with. If your electricity paralyzes an enemy tell us how long they remained paralyzed. Don't go saying things like 5 posts to. Chances are they won't be paralyzed that long. How much lightning can be used at a time? Is there a cooldown after using a certain amount? With the strength of the electricity try not to make it to strong. We don't need people dieing from one hit. Remember that it's the current that will be lethal to a person. A Lethal current is about 20 milliamperes.


    Poison: Now poisons can be quite powerful so you need some pretty good specifics here. You are also required to include treatments for some common poisons such as venom. You need a limitation, a range or radius which you can control these poisons. If it's a gas then tell us how big this gas cloud is and how far it drifts. Note you can't have something that is not noticeable. If your working with a gas such as carbon monoxide you should know that it is tasteless colorless and orderless, meaning that it would be undetectable, but due to the fairness of the site you are required to somehow allow this gas to be noticeable in some shape or form. Whether it be emitting a hissing sound as its released or something similar. Dealing with toxic gasses its best to tell us how long the cloud remains in the air. ect. When your dealing with these deadly substances its best to provide a list of effects that may/will be experience once a target is infected with the substance such as:

    Posts per infected
    1-2 posts: [insert effects here]
    2-3 posts: [insert effects here]
    3-4 posts: [insert effects here]
    ect ect and so forth. You get the picture right? Make sure to not make everything overpowered so they die in two posts. That isn't fair.


    Acid: For acid now its best to know what kind of acid your dealing with. Thus you can usually provide treatments for the acid burns if they survive. However there will be some cases that others will have an acid like touch. Since Acid is corroding away objects its best to make another list of effects of how much is corroded per touch/post. Remember not everything corrodes at the same rate. There are nonreactive objects such as pure gold that can't be corroded easily
    example of a corrosion table. (this is for a very very strong acid by the way, elite power level)

    Small Objects: 80% corrosion
    Medium Objects: 75% corrosion
    Large Objects: 65% corrosion
    Unreactive objects(ex. pure gold): 15% corrosion
    Flesh: Grade 3 Acid Burns- Tissue corrosion *prolongs exposure to the acid results in the flesh being corroded away to the bone (which also is being corroded)* The flesh is corrodes away at a rapid rate when in contact with the acid directly [60-90%]
    Inhaling: Interferes with nerve functions. a feeling of severe pain can begin to occur in wounds. Prolonged inhaling after 3 posts will result in difficulty in breathing.
    Eyes: If the eyes come in contact with the gas the cornea's can be destroyed over a period of 6 posts with continued exposure.



    Water: Ah water. One element that was used often. Now before I begin on what I expect let me remind you this. You simply control water. You cannot in anyway change it's temperature so it becomes Ice or water vapor. The water's temperature can only change depending on the surroundings. Say if your opponent used fire. Well the heat from their flames would allow your water to be turned into water vapor. ect. Long story short you can only control the water, not it's temperature. Okay now lets go to the basic. You need a range or radius. We need to know how far you can control this water. We need to know the extent of your control. How you shape it and use it. Another thing we need to know is the quantity of water you can control at a time, and how much can be used. If you pull water molecules from the air you will know that in more wetter places or lakes and rivers you will be able to attain more water while in more dry places you will struggle to get your water gathered. After controlling your water for a certain amount of time is there a cooldown? These are some things to think about.


    Wind: Alright now to wind. Some people have been using high speed winds or hardening the air. Okay, if you harden the air it cannot be invisible. It must be detectable some way. When dealing with wind-speed tell us the exact speed range your dealing with. How many miles per hour does the wind travel? We need to know the range that the wind can be controlled, and the extent it can be controlled to. Is there a certain amount you can control and is there a cooldown after controlling it for a certain number of posts?


    Light: Light is a nice element to work with. By the common hardening of it you can do damage while blinding your enemy. Like always we want to know the extent you can control light. We need to know the quantity of light you can control at a time. We also require the range or radius that you can control this light, and the intensity of the light as well as to how far the light reaches. Is there a cooldown after you control light for a certain amount of time? If your light blinds a person then tell us the exact number of posts they are blinded. Make it reasonable as well. It would be unfair to have a person blinded for over 9 posts.


    Darkness/Shadows: OK now darkness is a common element I have seen being used among the Arrancar. Tell us about the shadows, what you can do with them and the radius or range that you can control them. Tell us how much you can control/mold at a time, and if there is a cooldown after controlling it for a certain amount of time. A common thing I've seen people do were hide within their shadows. A tip here is to make sure you state you conceal your Reaitsu when hiding, otherwise you attempt to conceal yourself will fail. However when hiding in shadows make sure you tell us the duration you can remain in these shadows.


    Cloning: Here's a common idea, cloning. Now when making a cloning idea tell us how many clones can be made at once, and how many can be created all together. Tell us how far they can travel from the real character. Also tell us about their power level. They can't match your character's current power. Explain to us on how your character controls these clones as well. Make sure you tell us how long they last before they go poof.




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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 12:59 pm

Shinigami Zanpakuto Registration

    Click Here To View The Shinigami Zanpakuto Template
    Zanpakuto Name: Alright lets begin with the name. Please add your zanpakuto's name into the title of the topic. You can either add the translation in the topic description if you desire as well. Most Zanpakuto's are named with a Japanese name. However it is not required to have it that way. If you are looking for a translator go up to the Introductory and click on one of the links provided

    Level: Your Zanpakuto will either be Shikai or Bankai. Only Elite characters may have Bankai as their Zanpakuto Level. Most people will be placing Shikai in this field.

    Family: You may choose between families such as Fire, Water, Earth, Wind, Lightning, Ice/Snow, Metal, Shadow/Dark, Light/Holy, Illusions[do not god-mode with illusions], Poison, Plant/Nature, Neutral[includes melee and reiatsu],Kido, and Void. If you combine any of these, they must be able to work together, not separately. Think carefully when combining any of these elements.

    Manifestation: For your Manifestation please don't just paste a picture there. We require a written description for those slots. Image links can break and your application looks more nice and fuller with a written description. Aren't sure on what to write for your Manifestation's appearance? Think about they're size, shape and form, you can even go into the depth of height and weight. For human looking manifestation go to the recommendations on how to describe the character's looks back in Step 1. Tell us about your manifestation. It's personality and how it acts. Use the tips from Step 1 To help you out a bit if you are stuck.

    Inner World: This, like the name suggests, is the inner world of your zanpakuto, please don't just paste a picture there. We require a written description for those slots. Image links can break and your application looks more nice and fuller with a written description. The inner world must relate to your Family somehow. For example if your family was water your zanpakuto's world should relate to water somehow, such as a river or nearby an ocean.

    Sealed Zanpakuto: Don't just paste a picture there. We require a written description for this slots. Image links can break and your application looks more nice and fuller with a written description. Aren't sure on what to write for your description? Talk about how the Zanpakuto's looks in general. Its shape, its size, its length, its color and its design can all be taken into account. Remember that the sealed form doesn't always have to be a katana. It can be what ever variation you would like, Wakizashi, Ninjato, mallet, or even a baseball bat. The choice is at your fingertips.

    Release Phrase:
    This is your release phrase that must be spoken before your zanpakuto releases into its Shikai. You are allowed to use a single word such as 'Bite' 'Growl' 'Slaughter' 'Revive' and so on and so forth. If you choose to you may have a sentence as your release phrase. It's your choice.

    Shikai Appearance: Basically describe to us what your zanpakuto has transformed into or changed to us. In some cases the wielder will change into a new attire. If they do explain to us how both the wielder and Zanpakuto have changed in appearance. The Zanpakuto's shape, its size, its length, its color and its design can all be taken into account.

    Shikai Ability: Now here is where you describe your abilities. Remember to follow the family you picked. You may customize your Zan to however you see fit and let your imagination run wild as long as you don't have Over Powered abilities. However remember to follow some standards listed in the Basic Ability Information section above. Description is key.

    Elite's will be allowed to fill out the Bankai Name, Release phrase, Appearance and Bankai Ability slots, same standards for those fields mimic those of the shikai fields, however with a more upscale power to it.




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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 1:01 pm


Arrancar Resurrección Registration

    Click Here To View The Arrancar Resurrección Template
    Resurrección Name:
    Place your Resurrecction's name in the title of the Topic, you may add the translation of it within the Topic description if you wish. Its highly recommended to have a Spanish name. However it is not required to have a Spanish name. You may use one of the online translators provided in the Introductory if you do wish to translate the name into Spanish.

    Release Phrase: This is your release phrase that must be spoken before your Resurreccion releases. You are allowed to use a single word such as 'Bite' 'Growl' 'Slaughter' 'Revive' and so on and so forth. If you choose to you may have a sentence as your release phrase or translate it into Spanish or another Language. It's your choice.

    Animal Representation: Most Resurrections seem to display an animal representative. So tell us what animal your Resurreccion is based upon, remember that there is a wide variety to select from in the animal kingdom, meaning there is no slim picking for this field. It may range form an insect, mammal or even reflect upon an mythological creatures such as a phoenix or dragon or things such as angels, as well as Greek and Roman gods.

    Family: You may choose between families such as Fire, Water, Earth, Wind, Lightning, Ice/Snow, Metal, Shadow/Dark, Light/Holy, Illusions[do not god-mode with illusions], Poison, Plant/Nature, Neutral[includes melee and reiatsu], and Void. If you combine any of these, they must be able to work together, not separately. Think carefully when combining any of these elements.

    Sealed Resurreccion: Don't just paste a picture there. We require a written description for this slots. Image links can break and your application looks more nice and fuller with a written description. Aren't sure on what to write for your description? Talk about how the sealed form looks in general. Its shape, its size, its length, its color and its design can all be taken into account. Remember that the sealed form doesn't always have to be a katana. It can be what ever variation you would like, Wakizashi, Ninjato, mallet, or even a baseball bat. The choice is at your fingertips.

    Initial Release: Basically describe to us what your character has transformed into or changed to us. In most cases the character will change into a new attire. If they do explain to us how both the wielder and weapon have changed in appearance. The weapon's shape, its size, its length, its color and its design can all be taken into account. While the characters body structure, specific markings, possible bone covered area's and their size can be taken into account.

    Ultimate Ability: Now here is where you describe your abilities. Remember to follow the class type you picked and ensure it flows along nicely with your character. You may customize your Resurreccion to however you see fit. However remember to follow the tips in Basic Ability Information section above. Description is key.

    Innate Ability: This ability can be used without the requirement of releasing your Resurreccion. Nel Tu's Cero Doble is a prime example of this. (A unique ability she has to swallow enemy cero and fire them back with along with her own with a more powerful force exceeding that of the original hit) In a way an Innate ability will be a fraction of your Resurreccion's ability. Be sure to relate this to the family you have chosen for your abilities.





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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 1:03 pm

Vizard Hollow Mask Registration

    Click Here To View The Hollow Mask Template
    Name: Place your Inner Hollows name in the title of the Topic, you may add the translation of it within the Topic description if you wish. However it is not required to have a translation. You may use one of the online translators provided in the Introductory if you do wish to translate the name.

    Manifestation:
    For the Manifestation for your Inner hollow please don't just paste a picture there. We require a written description for those slots. Image links can break and your application looks more nice and fuller with a written description. Aren't sure on what to write for your Manifestation's appearance? Think about they're size, shape and form, you can even go into the depth of height and weight. For human looking manifestation go to the recommendations on how to describe the character's looks back in Step 1. Tell us about your manifestation. It's personality and how it acts. Use the tips from Step 1 To help you out a bit if you are stuck.

    Hollow Mask Appearance: Just like the manifestation field says please don't just paste a picture there. We require a written description for those slots. Image links can break and your application looks more nice and fuller with a written description. Aren't sure on what to write for your Mask's appearance? Think about the mask's shape, its color and any spikes, edges or noticeable curves it may have. Tell us if it has any unique markings on it or hollow like teeth on it. Tell us about it's size and the area of the face if covers. Share with us if your character's eye color changes upon donning the mask or any other change in appearance with the mask being brought out.

    Ability: You may have three separate abilities to work with with your mask on. This may be a custom ability if you wish. However most abilities chosen by most mask users are are enhancements like Speed, Regeneration, Strength, Cero, Bala, Spiritual Pressure Expansion. Gargantua takes up two of your three ability slots so be careful choosing what your abilities are. Each holds its own advantage and disadvantage.



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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 1:04 pm


Bountou Doll Registration

    Click Here To View The Bounto Doll Template
    Name: Place your Inner Hollows name in the title of the Topic, you may add the translation of it within the Topic description if you wish. However it is not required to have a translation. You may use one of the online translators provided in the Introductory if you do wish to translate the name. Most Bountou dolls that have been displayed share a German name. However this is not required for your Bountou Doll.

    Medium:
    This is where your doll is sealed in. Make it something that you can carry around with you everywhere. A bracelet, earring or watch are ideal items. Describe your Medium, the shape, its size and the material it's made out of, and don't just post a picture here. Image links can and most likely will break over time so if the image link breaks and your picture is non-viewable, you still have your information about it for the field.

    Type: Here you choose how your doll can fight. Through fusion or independently. Choosing independent allows you and your doll to fight along side each other. However remember that when the Bountou gets harmed, there will be a higher chance of the doll turning and attacking the Bountou. Keep in mind that if you're fused with your doll, it's a constant fusion, and you cannot go back to normal.

    Manifestation: For your Manifestation please don't just paste a picture there. We require a written description for those slots. Image links can break and your application looks more nice and fuller with a written description. Aren't sure on what to write for your Manifestation's appearance? Think about they're size, shape and form, you can even go into the depth of height and weight. For human looking manifestation go to the recommendations on how to describe the character's looks back in Step 1. Tell us about your doll. It's personality and how it acts. Use the tips from Step 1 To help you out a bit if you are stuck.

    Family: You may choose between families such as Fire, Water, Earth, Wind, Lightning, Ice/Snow, Metal, Shadow/Dark, Light/Holy, Illusions[do not god-mode with illusions], Poison, Plant/Nature, Neutral[includes melee and reiatsu], and Void. If you combine any of these, they must be able to work together, not separately. Think carefully when combining any of these elements so that they tie into each other.

    Doll Ability: Now here is where you describe your abilities. Remember to follow the family type you picked. You may customize your Doll to however you see fit. However remember to follow the Basic Ability Information section above. Description is key.


    Core Form
    Core form is an option only for the Elite Legendary Bountou. If your character is not a legendary Bountou simply skip this part of the section as it is currently useless and will be denied in your application.

    Core Form Description: The independent core form refers to Dolls that remain separate from their respective Bount. In other words, its like Go-Kouga's Spider woman metal Doll. A Fusion type is more or less what Kayria and his Doll had.

    Core Form Ability: Now here is where you describe your abilities. Remember to follow the family type you picked. You may customize your Doll's Core form to however you see fit. However remember to follow the Basic Ability Information section above. Description is key.




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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 1:05 pm

Quincy Glove Application

    Click Here To View The Quincy Glove Template
    Medium: This is the object that is used to activate your bow. You are not required to have this as a glove or a cross. However you may have that if that is your preference. You may customize your medium so that it suits your preferable tastes. Please do not just post a picture here. Image links can and most likely will break over time. So if the image link breaks and your picture is unable to be viewed, you still have your information about it for the field.

    Bow Appearance:
    Using your medium to activate your bow and manifest it we require to know the appearance of this bow. IT may be in what ever shape you prefer. It may be a traditional looking bow or something rather complex looking like Ishida`s Ginrei Kojaku bow. Once again we ask you to please do not just post a picture here. Image links can and most likely will break over time. So if the image link breaks and your picture is unable to be viewed, you still have your information about it for the field.

    Description: In detail, you are required to describe your arrows to us in this field. We require you to tell us about their shape: Do they look like normal arrows or is there a variation to them? Tell us about their size, are they short or long? Thin or thick? Big or small. You may go into the depth of telling us their size in inches or other units of measurements. Can you change the arrows size when adjusting power levels? Now despite your arrows size explain to us the power of your arrows. Can you adjust how much power goes into your arrows and shots? It is natural that a smaller arrow has less impact to an opponent however that is not always the case, especially with Quincy. Do they match with a speeding bullet or simply can put a dent in a wall? Now next we require to know how many arrows you can fire off at once, Remember do not godmode with the amount of arrows you can fire. If you can fire 1000+ arrows at once it should come with a drawback such as taking to much energy to perform or the arrows are weaker then normal when fired at that quantity. Next explain to us the speed your arrows travel at. Smaller arrows should naturally be faster then a larger arrow.


    Final Form
    Click Here To View The Quincy Final Form Template
    Final forms belong to Legendary Quincy who obtain these for free. Regular Quincy will have to wait to train and obtain this ability.

    Name:
    Place your Final Form's name in the title of the Topic and within this field, you may add the translation of it within the Topic description if you wish. However it is not required to have a translation. You may use one of the online translators provided in the Introductory if you do wish to translate the name.

    Description: When releasing your final form explain to us if there is any change with your bow. It's shape, size, structure or specific markings are some things to think about. Inform us if there is any change within your character's appearance. This can range from simple eye color to an introduction to a new outfit. Detail is key.

    Ability: In this field you explain to us the ability your final form will give you. The power? Speed? Strength? Remember, only one ability for the final form is allowed. While making your final form remember there are certain limitations to things. So try not to godmode when creating this powerful ability.

    Every Final Form will have the same Limit. 10 posts usage and 10 posts cooldown. By no means can you modify or change the duration or cooldown.




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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 1:06 pm


Superhuman Ability Registration

    Click Here To View The Superhuman Ability Template
    Name: Alright lets begin with the name. Please add your Ability's name into the title of the topic. You can either add the translation in the topic description if you desire as well. However it is not required to have it that way. If you are looking for a translator go up to the Introductory and click on one of the links provided

    Level: Awakened or Ascended level ability Remember that the Ascended superhumans are the elite members of the Superhuman race. So Awakened Human ability levels will be under the Ascended Superhuman power level. Only Ascended superhumans can register an Ascended Superhuman power level.

    Element: Much like a Zanpakuto tell us if your ability falls into a family (this case element) The elements are Fire, Water, Earth, Wind, Lightning, Ice/Snow, Metal, Shadow/Dark, Light/Holy, Illusions[do not godmode with illusions], Poison, Plant/Nature, Neutral[includes melee and reiatsu], and Void. If you combine any of these, they must be able to work together, not separately.

    Racial Influence:
    Certain abilities have the influence of one race or another, such as Chad's arm being a hollow ability. Does your ability have such an influence? Hollow influence may create an unstable power. Your ability will be stronger in Hueco Mundo, but slightly weaker in Soul Society. A shinigami slant would do the opposite, A power stronger in Soul Society and slightly weaker in Hueco Mundo. It would also tend to slant to a more defined release point, such as a weapon of some sort. Other slants may be accepted if they are suitable.

    Release Phrase/Ritual: This field is not required to be filled out. So if there is no release phrase or ritual simply place 'N/A' in this field. If you do tell us what motions or actions are performed to release your ability. Or if there is a phrase or chant that you must recite to release your powers much like a Zanpakuto. Explain to us if these motions or chants are absolutely required for releasing your powers or if they are simply a habit your character has developed prior to releasing.

    Weapon:
    Tell us if your ability will manifest itself in the form of a weapon or object: such as a blade, suit of armor, rings ect. Orihime's hair clips would be an example of this. The object doesn't have to be a weapon exactly, more less an object to be placed in this field. If your ability doesn't manifest an object then simply place 'N/A' in this field.

    Appearance:
    This is mainly your physical self. Does your character in any way shape or form change in appearance? If they do explain to us those changes, even if they are minor such as a simple eye color change. However if your ability involves something such as summoning or the manifestation of your power explain to us in as much detail as you can the appearance of your summoned being(s). We ask that you do not just post a picture here, over time image links can and most likely will break. So if that ever happens, you will have the information about your appearance still typed up.

    Ability: Inform us what power your superhuman abnormality grants you. For reference, this would be your shikai ability if you were a shinigami. Remember to follow the family/element you picked. You may customize your ability to however you see fit and let your imagination run wild as long as you don't have Over Powered abilities. However remember to follow some standards listed in the Basic Ability Information section above. Description is key.

    Ascended Appearance: This is to be filled out by Superhumans with an Ascended level power. This is much like a Shinigami's Bankai, meaning this is their elite power and second release. In this field explain to us any further changes in the appearance of yourself or manifestation of your abilities if any. We ask that you do not just post a picture here, over time image links can and most likely will break. So if that ever happens, you will have the information about your appearance still typed up.

    Ascended Ability: Inform us what power your superhuman abnormality grants you now that you have ascended into the next level. For reference, this would be your Bankai ability if you were a shinigami. Remember to follow the family/element you picked. You may customize your ability to however you see fit and let your imagination run wild as long as you don't have Over Powered abilities. However remember to follow some standards listed in the Basic Ability Information section above. Description is key.



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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 1:06 pm



Kido Spell Registration

    Click Here To View The Kido Spell Template
    Remember that the Kido Spell registration is for Captain and Lieutenants only. If you are not a captain or a Lieutenant. Don't bother making a Kido application as it will be denied.
    Name:
    Alright lets begin with the name. Please add your Kido's name into the title of the topic. You can either add the translation in the topic description if you desire as well. However it is not required to have it that way. If you are looking for a translator go up to the Introductory and click on one of the links provided. Most Kido are displayed with a Japanese name. However that is not required.

    Number:
    This is the 'number' of your Kido. As you know there are many Kido's out there. So a custom Kido's 'number' will be used to clarify the power level of it 1 being the lowest and 100 being the highest. Your 'number' is your Level. Captain class shinigami may be able to make a level/number 100 kido while Lieutenants may make up to Number/Level 60.

    Incantation: The incantation is the phrase that must be recited in order to release your Kido. Regardless of the Kido's number/level the incantation must be at least one full sentence long. Single word or short phrases such as 'Slice', 'Infect', 'Destroy them all' or 'Curse the enemy' will not be accepted. Observe the current cannon Kido's and their incantations in the Bleach series and see how they are put together. You may argue that some kido's have no incantation but remember that these are custom Kido. We require the incantation to be a full sentence long. That's our requirement, there shall be no argument about it.

    Effect: Now onto the effects. Tell us what exactly your kido does, does it trap someone? Bind them in any way or harm them in any form? Explain to us how the kido functions and tell us it's cooldown (posts you must wait until you can use it again), and its duration (how many posts the Kido lasts) For some basic standards on elemental powers and basic concepts go to the Basic Ability Information section above, hopefully it will be helpful. Description is key.

    Training Rules:
    Level 1-49: 1.2k words
    Level 50-70: 1.8k words
    Level: 71-89: 2.5k words
    Level: 90 and above= 3.5k words


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PostSubject: Re: Newcomer's Guide To Bleach Life   Sat Oct 30, 2010 1:07 pm


Cero Registration

    Click Here To View The Cero Template
    All arrancar come with Cero as a default ability. This application is a custom Cero that is granted to the Espada (elite) level Arrancar.
    Name: Place your Cero's name in the title of the Topic, you may add the translation of it within the Topic description if you wish. Its highly recommended to have a Spanish name. However it is not required to have a Spanish name. You may use one of the online translators provided in the Introductory if you do wish to translate the name into Spanish.

    Looks:
    Describe your Cero to us. Tell us the range it fires, how high it stretches up and how wide it stretches across. Explain to us what color it is for example: Nell's cero is bright purple. Any detail will give us a better picture to what it looks like

    Effect: What does your cero do. NOTE!! Cero is not the same as kido (duh). It can only serve as an explosion tool. So... you may describe what kind of explosion it is. How wide its range is. How strong it is. OR you may use your Resurreccion element and combined it with cero. Like for example if your element is fire, your cero can release fire when explodes, similar to nappalm bombs. If there are any effects that linger after the Cero is fired be sure to state the duration (posts that it lasts for) the effects last for

    Recharge Time: This is your cool down (posts that you must wait until you can use it again). Be sure to make your cooldown reasonable in contrast to the effects that your Cero may have.

    Training:
    For traning you need a word count of 3k for Espada 0-3
    5K for Espada 4-6
    8k for Espada 7-10
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